Respeto a ti mismo Elevado algo unity setdestination can only be called malo Millas Delegar
Nav Mesh Agentでエラー
Questions about implementing your NavMesh? - Talk - GameDev.tv
c# - Only first NavMeshAgent can be placed - Stack Overflow
unity3d - Is it possiable to walk an A-type agent on B-type surface? - Stack Overflow
SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity Answers
Enemy Nav Mesh Agent Error. How to fix it? The player is not being followed by the enemy? - Unity Answers
setdestination can only be called on an active agent that has been placed on a navmesh : r/Unity3D
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D
Unity AI Development: A Finite-state Machine Tutorial | Toptal®
What does 'SetDestination can only be called on an active agent that has been placed on a NavMesh' mean in Unity 3D (game development, programming)? - Quora
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SetDestination can only be called on an active agent that has been placed on a NavMesh Unity Error - YouTube
Unity中模型比例单位引发的NavMeshAgent导航报错"SetDestination" can only be called on an active agent_menghuangxiao的博客-CSDN博客_unity2021的导航用不了
navmesh - Unity Nav Mesh instantiation Issue - Game Development Stack Exchange
So I've Created my moment, but the navmesh doesn't work - Ask - GameDev.tv
C#: "SetDestination" can only be called on an active agent that has been placed on a NavMesh. UnityEngine.AI.NavMeshAgent:SetDestination(Vector3) : r/Unity3D
SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube
Setdestination" can only be called on an active agent that has been placed on a navmesh. - DEV Community
Navigation - NavMesh Agent - Only Humanoid AgentType Is Working - Unity Answers
"SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D
NavMesh Agent error, will never detect ground - Unity Answers
"SetDestination" can only be called on an active agent that has been placed on a NavMesh. - YouTube
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D